Category Archives: Links

Enough with the straight characters!

From Point & Clickbait: I Hope There Aren’t Any Straight Characters in Dragon Age: Inquisition

Call me “the bad guy” if you must, but all I’m saying is that most people — quite rightly, I think — don’t want to watch a man having sex with a woman. I’m just putting it out there. I think that makes a lot of people uncomfortable. Not me obviously, but shouldn’t BioWare be thinking about this before it forces us to watch this sort of thing?

I feel like you click one wrong thing in a BioWare game, or say one wrong line of dialogue, and suddenly your character is getting hit on by a straight person, or having straight, heterosexual sex! It’s unwelcome and a little bit off-putting. Again, I’m not saying it’s wrong, I’m just saying that… well, I think straight people shouldn’t flaunt it like that in front of us.

Anyway, don’t BioWare have more important things to focus on, like, I don’t know, making an ending that doesn’t suck? Peace out.

Property is power. How much power is too much?

Ian Welsh wrote a great analysis of property, starting from the premise that “Property is the right to choose how resources, including people, are deployed,” and showing what that means from an ethical standpoint.

What you can own and how much you can have of it, and when it is taken away, is entirely a social decision. It is the acquiescence of your neighbours, in the broadest sense, which allows you to keep what you have–especially when it grows to include far more than your dwelling, tools, clothes, and the land on which you actually work.

Libertarianism is an attempt to take a socially granted license to use resources which are primarily a result of society’s efforts, not yours, and say that it is an intrinsic, individual human right.

But you did not train the workers you employ. You did not raise them or bear them. You did not educate them. You did not build the roads you use. And so on. The value, the advantage, of living in an advanced society is having access to all the infrastructure and institutions you did not build.

Let us bring this back to ethics.

To create a good society, that work is all necessary. It’s necessary that we build institutions, that we have infrastructure, that we support scientists (all the key research and inventions which created the internet were publically funded, for example).

It is also necessary that the people who are making the decisions are making good decisions. Bankers were making bad decisions. When they lost their money, it should have stayed lost. They weren’t harmed, like GM, by a crisis caused by other people, they were wiped out by a crisis of their own creation.

For a society to run well, we must be able to say, “You are not using society’s resources and people well, therefore, we are going to take away your ability to command so much of society’s resources.”

The larger we expand the sphere of property, as with intellectual property and the right to patent genetic codes, the more we say, “Only person X can make decisions about what to do with these resources.” We had better be damn certain that that one person, or corporation, or whoever owns these resources, is at least making good decisions, and ideally making better decisions than would be made if those resources had stayed in the commons, available for use by many.

Saturday Morning Breakfast Cereal on: pragmatism, innumeracy, morality.

From Saturday Morning Breakfast Cereal (1, 2, 3).

Got a PROBLEM? You should try…THE GUN!

Another great satire from Something Awful.

Co-workers not giving you the RESPECT YOU DESERVE?

Little lady MOUTHING OFF at home?

Is the man on the TV making FUN OF YOU, SPECIFICALLY??

Have we got a solution for you!

Introducing…THE GUN!

The justice system is not your friend.

Ian Walsh makes an obvious point, but it seems a lot of people, even many radicals, never get it: the justice system is not your friend.

Police and corrections officers are paid not just in money but in license to brutalize. In most cases, they can get away with beating people up and even killing them. To stop a police officer from skating on murder requires riots, as a rule, and even that doesn’t usually work. The FBI has cleared themselves of every killing an FBI officer has performed for decades.

This is not incidental, this is not an accident; this is how our lords and rulers want the enforcement system to run.

Police are selected and trained and socialized to either become thugs or to cover up thuggery. Imbeciles will say things like “not all cops,” but it is virtually unheard of for the “good cops” to inform on the bad cops–they keep their mouths shut. This is wise on their part, of course, because the vast majority of police would turn on them in seconds if they were to betray the blue wall of silence.

5 Really Good Reasons Why It’s Fine For Women To Be Underrepresented In Video Games

From Point and Clickbait:

1. It’s just not realistic to have women in these sorts of games.

Assassin’s Creed is a game where you use a magic computer to travel backwards in time through your DNA. This isn’t some stupid Cooking Mama game like women normally play. This is hard science. It’s just not realistic to expect that when you travel back in time through a magic DNA computer that one of your ancestors might have been a woman.

Now I may have dropped out of high school level biology but I’m PRETTY SURE you don’t need a woman to have a child. And correct me if I’m wrong here, but women and men have different bodies and mens are just better at killing. That’s a fact. That’s why they do all the armies? Read a book, morans.

Some SUPER FEMINISTS like to point out that literally the most famous assassin of the French Revolution was a woman and that women played an enormous role in the French Revolution. Well look I don’t think Ubisoft have to get all the details right. Let’s cut these dudes some slack. The textures in the game are sick.

The similarities between trans advocacy and recovered memory fraud…

youthtranscriticalprofessionals makes a powerful comparison between the fraud of recovered memories which prevailed during the nineties and the current fad of children becoming trans-aligned.

1.) Victims of false memory syndrome and many transgender kids are orienting their identity and relationships to a false belief
2.) False memory syndrome and the transgender child trend involve highly sensational subjects that involve children and sexuality.
3.) In both FMS and the transgender child trend, the media played a key role.
4.) Both movements created high profile “stars.”
5.) Both movements have been fueled by hysteria over immediate peril of children
6.) Therapists played a significant role in the promulgation of both movements.
7.) Governmental and professional organizations have bought into the movement’s narrative.
8.) The concept has penetrated deeply into popular culture, including children’s picture books
9.) Because the false belief relies on self-diagnosis, it is impervious to contradictory evidence.
10.) Both movements were spread by social contagion which relies on the very human trait of suggestibility.
11.) Interestingly, in both cases feminists were the some of the first and most outspoken skeptics

Existential Comics on: philosophical skepticism, work hierarchies

From Existential Comics (1, 2).